Re: Display performance decreasing a lot when segment tool is enabled
Posted: Tue Oct 18, 2022 8:51 pm
So it does not depend on the point of view, but of your actual selection. And the fact that we don't optimize partially selected clouds (by loading them on the GPU for instance) is because it would make the code awfully complicated, especially for something which is by definition temporary. So it's going to change rather quickly.
And yes, we don't want to explode the RAM by duplicating the cloud during this process (especially for people playing with huge clouds).
And yes, we don't want to explode the RAM by duplicating the cloud during this process (especially for people playing with huge clouds).