viewport generation for animation plugin
Posted: Tue Nov 27, 2018 7:45 am
Hi Daniel,
I have a question about generating viewports for the animation plugin, or more precisely how to better move to the next camera position. If for instance I have a point cloud of a tunnel or cave, it is often critical to move the camera position in very small increment. Until now, I use the mouse weel to move. However, the increments of the mouse are sometimes too large so the next camera position is allready outside the tunnel or cave. Is there a way to adjust the increments set for the mouse weel, or is there other ways to move through the point cloud?
As allways, your help and advice is much appreciated...
cheers
mat
I have a question about generating viewports for the animation plugin, or more precisely how to better move to the next camera position. If for instance I have a point cloud of a tunnel or cave, it is often critical to move the camera position in very small increment. Until now, I use the mouse weel to move. However, the increments of the mouse are sometimes too large so the next camera position is allready outside the tunnel or cave. Is there a way to adjust the increments set for the mouse weel, or is there other ways to move through the point cloud?
As allways, your help and advice is much appreciated...
cheers
mat