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Exporting a point cloud with applied shader

Posted: Fri Aug 09, 2019 8:30 pm
by AmandaRR
Hi There,

Does anyone know if it is possible to export a point cloud with an applied shader in cloud compare?? I have a point cloud that I used the SSAO shader on but cannot figure out how to export the cloud so that it maintains the shader. Any Advice?

Best,
Amanda

Re: Exporting a point cloud with applied shader

Posted: Sat Aug 10, 2019 3:23 pm
by daniel
Nope, the shader colors are applied in real time on the rendered image (screen). Therefore it's not a RGB value per point (it's only partial). And CC doesn't have any way currently to retrieve this information for the visible points.