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how to compute mesh from pointcloud

Posted: Sun Aug 08, 2021 4:58 pm
by zxc1988
I try to use the function doActionComputeMesh to get mesh ,but it doesnot work,can you tell me how to use this function?

ccMesh* mesh = ccMesh::Triangulate(cloud,
type,
updateNormals,
static_cast<PointCoordinateType>(s_meshMaxEdgeLength),
2 //XY plane by default
);

Re: how to compute mesh from pointcloud

Posted: Thu Aug 12, 2021 8:08 pm
by daniel
Not sure to understand your question, or to understand your exact problem ('it doesn't work' is not super helpful ;).