Please add Colors Levels tool to the Command Line.
With R G B channels available to be set independently, at least for input.
Editing tile sets manually makes me feel so expendable :D plus the time loss....
Command Line Colors-->Levels
Re: Command Line Colors-->Levels
Ok, that's added to the TODO list.
But frankly, the TODO list is huge now, and I don't see contributors picking ideas from it...
But frankly, the TODO list is huge now, and I don't see contributors picking ideas from it...
Daniel, CloudCompare admin
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Re: Command Line Colors-->Levels
I understand, thank you so much Daniel.
I even looked at the code but I'm used only to C# in Unity. I plan to have a deeper look into the code in some weeks to see what is the language and the logic of the code.
I wish there was like a public backlog where people could assing money to specific tools they're interested in and devs could deliver the task and take part of the bounty and the other part for CC.
With some balancing like only be able to take certain amount of paid tasks if a number of non paid are sorted.
I hope my next point based project has somewhat commercial success so I can pour cash into this amazing tool.
I even looked at the code but I'm used only to C# in Unity. I plan to have a deeper look into the code in some weeks to see what is the language and the logic of the code.
I wish there was like a public backlog where people could assing money to specific tools they're interested in and devs could deliver the task and take part of the bounty and the other part for CC.
With some balancing like only be able to take certain amount of paid tasks if a number of non paid are sorted.
I hope my next point based project has somewhat commercial success so I can pour cash into this amazing tool.