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Distance cloud vs primitive - feature "split X, Y, and Z components"

Posted: Sat Jul 13, 2024 8:13 pm
by mariolino
Hi Daniel,

I have a quick request regarding CC. When calculating the distance between a point cloud and a primitive, would it be possible to implement an option to also calculate the three scalars that represent the distance components in dx, dy, and dz? This would be similar to the "split X, Y, and Z components" option available when calculating distances between two point clouds.

I think this feature would be incredibly useful for detailed analysis.

Thanks a lot for considering this!
Mario

Re: Distance cloud vs primitive - feature "split X, Y, and Z components"

Posted: Mon Jul 15, 2024 3:00 pm
by daniel
Well, when computing the distance to a primitive, we use the mathematical equation. That improves the accuracy a lot. But on the other hand we don't have any 'matching' point. Which means we can't compute the deltas between two points.

And I believe trying to determine the closest point on the primitive might be much more complicated (depending on the primitive).